I'd rather open new instances on new tracks, because that way every instrument has it's own track in my DAW and I can easily sculpt the sound further with other plugins. Usually I'm not a fan of multi timbral VST's. You can create whole soundscapes from a short field recording or a sample from a record. You can however import your samples and use them for granular synthesis and that I really love. I'm fine with that as I never use my own samples to create realistic instruments anyway. Omnisphere is not a sampler, meaning you can't use your own samples and create complicated keymaps, switches or round robin setups. I'd don't think I'd buy these effects to mix with, but as a complement to the sound engine I think they're fine. A big bunch of effects really put the icing on the cake. All go through a subtractive synthesis engine that allows you to sculpt the sound to your liking. There's an extremely large amount of sampled "soundsources" available plus a very decent amount of modeled analog waveforms. If you want a complete review you better head over to the Sound on Sound website and make sure you read the manual! This is also just a very personal opinion on Omnisphere and the reasons why, for me, it's a great product. This is not a complete description of all Omnisphere can do.
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